Passionate about video gaming and the legal profession, childhood friends Younes Sebbarh, Gilles Leyssen and Camille Degrave were able to pool a group of specialised lawyers who were willing to contribute to this guide on the legal aspects of the videogame industry.
With seven specific chapters, this book tries to provide a first answer to the most important legal questions that might arise in the lifecycle of a video-game company. These insights are intended to be applicable irrespective of your jurisdiction, illustrated by real-life situations and easy to read for individuals without a legal background.